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Better Controls of GTA V

In spite of all loading downtime, GTA Online on PS4 is quite fun. Actually I got the PS3 version last year, but I’m now revisiting Blaine County due to all my friends who got the new PS4 edition.

Grand Theft Auto V doesn’t bring anything particular new. Of course it’s the best looking game in the series, but we know the hustle all too well – but that’s alright.

The fifth part does, however, present GTA in First Person Mode. Whilst this mode in itself is a bit overrated it’s a fun addition to the game. And with it, Rockstar Games patched the settings some time ago, enabling Deadzone and Acceleration to be controlled among other things.

I recommend you to tweak these settings. This post is really about that.

For example, to make aiming more responsive, turn the Deadzone slider all the way down:

Options > Settings > Controls > Third Person Aim/Look Deadzone > 0%

And if you think the controls are on the slow side, or that the movements are too heavy, then set the Acceleration all the way up.

Options > Settings > Controls > Third Person Aim/Look Acceleration > 100%

Also in Third Person Mode, you might, as I, prefer a higher Sensitivity to go these settings above:

Options > Settings > Controls > Third Person Look-Around Sensitivity > 60-70%
Options > Settings > Controls > Third Person Aiming Sensitivity > 60-70%

If you like other first person shooters, then you might gain from a more generic configuration that is familiar to you:

Options > Settings > Controls > First Person Control Type > Standard FPS

And as in Third Person Mode, I like a higher Sensitivity on First Person Mode:

Options > Settings > Controls > First Person Look-Around Sensitivity > 60-70%
Options > Settings > Controls > First Person Aiming Sensitivity > 60-70%
Options > Settings > Controls > First Person Aim/Look Deadzone > 0%
Options > Settings > Controls > First Person Aim/Look Acceleration > 100%

If you want to turn off the auto-pan and have total control of your point of view:

Options > Settings > Controls > First Person Auto Level Camera > Off

Correspondingly, there are some things (I think) you should turn off:

Options > Settings > Controls > First Person Ragdoll > Off
Options > Settings > Controls > First Person Combat Roll > Off
Options > Settings > Controls > First Person Head Bobbing > Off

And if you wanna switch to Third Person Mode when you move into cover (to be able to see shit):

Options > Settings > Controls > First Person Third Person Cover > On

I also like to zoom sniper rifles with the Left Stick, which is faster, but the trade off is that you can’t move while scoped in:

Options > Settings > Controls > Allow Movement With Sniper > Off

If you want to play First Person Mode on foot and Third Person Mode while driving (or vice versa) and want the game to automatically change viewpoint, you can do that by standing next to a vehicle in First Person Mode and set:

Options > Settings > Display > Allow Independent Camera Modes > On

Then enter the vehicle and switch to Third Person Mode. The game has now learned the preferred camera angle.

Other Tips
Take some time to learn the sniper rifles. My experience of Free Mode is that you’re likely to get trolled by snipers far away, and the best counter-attack is to take out the sniper with a sniper rifle.

Don’t use suppressor on your sniper rifle (loses power) but on every other gun.

While shooting (not sniper rifles), lift the aim slightly to hit the head for a faster time to kill; the Assisted Aim usually places the shot lower, on the body.

Also, set a better Targeting Priority to avoid friendly fire:

Touch Pad (Interaction Menu) > Player Targeting Priority > Strangers

Joining the Losing Team

In most PvP first person shooters there’s this mechanic that every so often place you on the losing team. Especially if you’re playing with three or more friends in a squad.

That has to do with more player slots being free on the losing team due to a high quit frequency on that team before you join. The game’s matchmaking is then trying to balance the teams by filling up the empty slots.

This is very annoying and discouraging.

Still, I don’t really see how it could be fixed; not being able to join matches in progress would have you waiting a thousand years.

The problem is that noobs quit when their team is losing.

And I’m no better. If I’m playing on a team that loses three matches in a row by 600 tickets or so (Conquest in Battlefield), I would rather quit and scan for another server than to play on. That’s wrong but also some form of self-preservation.

To lose a few matches in multiplayer is of course fine. Reasons could simply be you and your team being properly pwned for sucking. But that’s not what I’m talking about.

It’s just that joining a losing match in progress isn’t that fun. And this is much more common than joining the winning team. Actually, one could argue that this situation is in the nature of PvP – helping your team to turn the tide. Although I doubt the average and casual player is that noble to willingly join a bad team to do so.

Greatness Awaits, I Hope

Today it’s nine months since PlayStation 4 was launched in North America.

Right off the bat, I got Call of Duty: Ghosts. Then Battlefield 4. And eventually, by the end of May, Watch Dogs. That’s three games in nine months – and only one of these titles met my expectations.

I guess my taste in video games is kinda limited, and I skipped some obvious AAA blockbusters, like Killzone: Shadow Fall and inFamous: Second Son.

Some people enjoy indie games – like Fez, Outlast or Don’t Starve – with a few exceptions, I generally don’t.

I’m counting just over a hundred releases so far on the PS4, which includes remakes such as The Last of Us Remastered or Tomb Raider: Definitive Edition, teasers like Metal Gear Solid V: Ground Zeroes and ports like Diablo III or Assassin’s Creed IV: Black Flag.

Nine months since its launch, PS4’s roster of games is a disappointment. However, checking upcoming releases, we might be up for a treat: Tom Clancy’s The Division, The Order: 1886, Metal Gear Solid V: The Phantom Pain, Assassin’s Creed: Unity, Uncharted 4: A Thief’s End, The Witcher 3: Wild Hunt, Far Cry 4, Dragon Age: Inquisition

Full Installations on PS4

For performance reasons, I’d like to install full games on the local hard drive and run ‘em from there. Or, if possible, stream shit from a cloud-based streaming service.

Actually, when I getting the PS4, I’d like to get rid of discs altogether. But I dunno. You see, Shuhei Yoshida, President of Sony’s Worldwide Studios for SCE, did confirm the option to fully install from discs (although the corresponding disc ought to be present in the tray for verification purpose).

So if I buy games on the PSN Store, I wouldn’t need any discs, but then again, the best prices are usually not found there, but rather on random disc sales.

Roundup: The Best Games on PS3

As a new generation of gaming consoles is approaching launch, it might be in place to declare my favorite games on the soon-to-be-replaced iteration, that is, the PlayStation 3.

This list is some sorta The Best Games on PS3, but as I actually haven’t played too many titles, I can’t truthfully claim to produce a complete top list. And yes, this is a totally subjective selection (in no special order). Furthermore, it’s based much on my own relatively limited game library.

Uncharted 2: Among Thieves

This was a big bang. A beautiful game, a wonderful adventure with great storytelling and responsive gameplay. Not just the campaign was amazing, but multiplayer component was also really good, and I’ve spent many hours pwning noobs there.

Note: Part three, Drake’s Deception, wasn’t a push forward, and felt more or less like the same as ever. Which of course, could be good enough, but it wasn’t. And yeah, Naughty Dog’s other big hit, The Last of Us, was great in many ways, but played quite differently and I didn’t get hooked to the multiplayer, which usually prolong the life span of a game.

Grand Theft Auto IV

One of the first blockbuster to be released on the PS3, wasn’t it? This was the game that made me get the PS3 in the first place.

I’ve always enjoyed the GTA series, and this cut was the best looking of ‘em. And the story and characters were so good.

Of the two DLCs, The Lost and Damned and The Ballad of Gay Tony, I think the latter was the better.

The multiplayer option was kinda fun for a while. I mostly trolled other players, didn’t play the objective though.

Mass Effect 2

This one was massive. Moreover, BioWare put out quite a lot of DLCs, and I got most of ‘em. The scope, the universe and the plots, the characters were really something extraordinary. A classic sci-fi setting, yes, but at its very best.

Note: I didn’t like the third part, Mass Effect 3 as much, and I’m not only talking about the controversial ending.

Call of Duty: Black Ops II

This game offers the best multiplayer online game modes so far. Still a lot of lag, hit detection issues and what have you, but when it works, it’s in my humble opinion, the most fine-tuned Call of Duty game, and perhaps the best fast paced first person shooter of all time, as Kanye would put it.

But the campaign sucked. It was one of the dumbest stories ever written, but then again, who the fuck cares? Black Ops II is a genuine online experience – nothing else matters. Very addictive shit.

Note: When Modern Warfare 2 came out in 2009, I thought it was the best-looking game (in terms of realistic presentation) on a console ever made. And since then, generally the graphics haven’t really improved that much, due to the technical limitations. (The Last of Us may now be the finest on PS3 though.)

The Elder Scrolls V: Skyrim

I’m not a huge fantasy fan, I into guns and laser and post-apocalyptic sci-fi shit. But this game was so well done. A fanatastic action role-playing, open world video game. A big time consumer, lots of quests and character progression to be made. A very lively world, and hours just disappear. (Although a lot of loading screens as well.)

Assassin’s Creed II

While the first Assassin’s Creed had some nice ideas and great graphics, the second part perfected it. From the first CGI trailers to the open end, what can I say?

Note: Nah, I didn’t like the intrigue of Assassin’s Creed III, even if some sides of the gameplay were even better than in the former releases, the third main part was disappointment for me.

Battlefield 3

You know the drill: bad campaign, good multiplayer – yeah, this game have ‘em both. The story is moronic, it’s like: let’s save the world the American way, through bombs that is. The same with Call of Duty, you don’t expect any sophistication story wise, but you do expect a fucking awesome multiplayer. And with Battlefield 3 you got it. This game rewarded teamwork and strategic approach rather than precision and beasting. (But it was kinda hard to do well without a clan or communication.)

Killzone 2

Once again, a black and white Hollywood-style storytelling – totally silly. But fuck that, Killzone 2 had a most enjoyable multiplayer. Just the sound when you get a kill was so rewarding.

Back in 2009 I was skeptical to play first person shooters on a console. I felt sorta old skool, and thought FPS needed a mouse and a keyboard. But I slowly learned to handle the DualShock controller for this gameplay, yessir, Killzone 2 taught me that.

Note: Compared to what Killzone 2 did back in the days, Killzone 3 didn’t make an impression at all on me.

Red Dead Redemption

One of the finest games ever made. Epic, tragic story. Such a good game. I may be a bit of a Rockstar Game fanboy, but not without reason. The campaign was deep and satisfying, even if the Undead Nightmare DLC was a bit opportunistic, this game really stands out from the crowd.

The multiplayer was alright. I guess I’m just not into third person multiplayers, except for Uncharted 2.

Fallout 3

Big fat game. Great DLCs, all of ‘em. The atmosphere, the freedom, the choices, the slomos. Fuck me, this was a good game. Unfortunately the game was full of bugs (one of the buggiest games I’ve seen).

Note: Fallout: New Vegas was okay, but only a fraction of Fallout 3.

Metal Gear Solid 4: Guns of the Patriot

Biggest melodrama witnessed on a video game. Everything and everyone is connected somehow. Great visionary graphics. This was one of my first PS3 games, and it really blew my mind. Also the multiplayer was fun. I played it quite a lot the first year (when it was up and running). I think this was my first multiplayer online on the PS3.

So there you have it, some good games on the PS3. Maybe not all, but some. There are a few popular games that strangely enough aren’t represented on this selection, e.g. The Last of Us, Tomb Raider, BioShock, Dragon Age, Borderland, FIFA Soccer, Batman, NBA 2K, God of War, Call of Duty: Modern Warfare, Infamous, Skate, SingStar, Rock Band, Devil May Cry, Dead Space, Heavy Rain, Dark Souls, Need for Speed, L.A. Noire, Resident Evil, Ninja Gaiden, Far Cry.

Well, some of ‘em are shit I don’t like, some of ‘em are not so shitty but didn’t make it to the top, and some of ‘em I haven’t even played.

Lastly, these games were chosen from the current generation, cross-generation platform releases were not included. A future game like Grand Theft Auto V will most definitely kick ass on PS3. And even if it has not yet been confirmed to be release on the next gen, my educated guess is that it will be.

Properly Pwned Across Map

I was peacefully playing a match of Domination on Rush with my buddy Handy, and in the beginning of the second round this happened.

Clip (A) is my point of view, clip (B) is the killer’s and clip (C) is some kinda free cam fail.

Actually a similar situation did happen to me once before in MW3 (that clip was uploaded one and a half year ago on my YouTube channel.

Call of Duty: Democracy Promotion

I was watching the Xbox presents Call of Duty: Ghosts Multiplayer Reveal, and overall, the game looks damn crisp, slightly cartoonish, but crisp.

Anyways, near the end of the live stream, Eric Hirshberg, president and CEO of Activision Publishing, said:

“Before we go I wanna talk about giving back to the most important fans we have – some of them are here today – the brave men and women who put themselves in harms way and inspire each and everyone of our games, I’m talking about our troops.”

He then wanted to sell a limited edition of the game including dog tags, designed to benefit the Call of Duty Endowment.

Hence, I don’t have a problem with helping service members’ transition to civilian careers after their military service, but I do have a problem with Eric Hirshberg’s definition of “our troops” – as if everybody’s American and that its troops are uplifted as “the most important [Call of Duty] fans”.

Hey, I’m only in it for the gameplay. Moreover, I’m Swedish and I don’t wanna be mixed up with US foreign policy. Actually, I’m a critic of the US imperial role in the world (but don’t call me anti-American). Read ya goddamn Chomsky man!

I try to avoid political topics on this blog – this ain’t the right forum for that.

I think the campaign narratives of the Call of Duty series are mostly rubbish, but I do enjoy multiplayer. The true euphoria and escapism of harassing noobs are totally worthwhile and very much rewarding. And that’s about it.

Eric Hirshberg, man, are you like five years old? Just because you publish a violent video game, don’t think the players around the globe sympathize with US invasions. They don’t, they like video games. You ought to be able to separate fantasy from real life.

P.S. I chatted with some fellow gamers, and it seems like most of us are gonna wait for the PS4 release of Ghosts, not buying it twice (you already do that by getting the Season Pass and DLCs). Rumor has it that the release date in Europe could be November 13, and November 1 in the US. But I’ve seen many different dates on the Internet, so who knows?

Return of the Call

After having played 180 hours of Black Ops II and over 300 hours of Modern Warfare 3, I had grown tired of repeating the same routine over and over again, without ever taking it to the next level. For me, the remedy spelled S C O P E.

So some time ago I went on sniper mission – simple enough, only to use different scoped rifles.

Unfortunately this didn’t turn out to be a flawless kill streak as one would hope for. Quite the opposite, my k/d ratio dropped substantially. There are a number of reasons for that, but mainly because I sucked.

Nevertheless, scoping forced me to a different play style, hence Call of Duty felt somewhat fun again.image

My preferred rifles in Black Ops II are: Ballista, DSR 50 and the spammer XPR-50. In Modern Warfare 3: MSR and Barrett .50CAL. Yeah, I like both the bolt-action rifles and semi-automatics.

I also increased my controller sensitivity, from like 7 to 10 (in Back Ops II), and I might even push it further.

As I’m getting better, I try to play more aggressively, moving around more and try to quickscope some. While quickscoping is still hard for me on a long or mid long distances, it’s very rewarding when hitting the targets.

Because I haven’t played with sniper rifles that much before, I haven’t unlocked all Proficiencies or Attachments.

On Black Ops II I got a few different class setups, mostly based on more offensive gameplay. The Perks I use are usually Flak Jacket, Toughness, Dexterity and Tactical Mask. (Not using Suppressor or Ghost as before – no more unnecessary camping right?)

I usually don’t use the Ballistics CPU because I’m trying not to stay scoped in for too long. I rather have the Fast Mag Attachment. I heard the Laser Sight is good for quickscoping due to the ADS time, but I haven’t unlocked it for all guns, and I never no scope.

Try this out if you’re getting bored with Call of Duty, it doesn’t have to be sniper rifles, just different weaponry and approach from your everyday habitual.

Note: The screen shot is a DSR 50 replica built with LEGO bricks by ZaziNombies.

Grand Theft In Our Auto

A lot of people has been covering the E3 2013 (with the Xbox One and the PS4 presentations) and the recent Apple Keynote, so I’m gonna talk about something else.

We went on a birthday party outside of Nice, France. A great party, a great week actually. We drove from Marseille via the Côte d’Azur, the French Riviera, trough Hyères, Saint-Tropez, Cannes and back to Nice.

But on the last day – just a couple of hours before our take off towards Stockholm – someone broke into our rented car. We lost our carry-on, including my Retina MacBook Pro with all my personal shit and song projects. I’m really not happy about it.

So much lost. Maybe I’m able to reconstruct some of its content from random backups like a patchwork, but not completely.

Now I’m thinking of getting the newly released MacBook Air and perhaps wait for the upgraded MacBook Pro. Does anyone know when the new Haswell will come? Also, MacRumors claims one should wait, due to it’s approaching the end of a cycle.

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