I’ve started a new group on Facebook where people can post sound examples and patches of different synths, and discuss pros and cons of certain gear. For both hardware and softsynths. Do join the Synth Farm, https://www.facebook.com/groups/synthfarm/.
Here’s just a personal gaming update, skip if you wanna.
After a first playthrough I’m now on my second. I started almost immediately after the first, some kind of testament how good I think this game is.
While I cheated my way through Yharnam county earlier, I’m now playing as the game is designed to be played – on default “hardcore” setting, and with more tactics involved.
The first times I played Bloodborne I was almost shocked how hard and unforgiven the games was, now I feel the difficulty level seems much easier. I guess practice makes perfect.
P.S. I’m also playing Heists, the new cooperative mode for GTA Online. It’s a very nice addition to an already good multiplayer.
I recently got a microKORG and was thinking of the label, virtual analog, VA. So VA is still a commonly used method and term. Now, does anyone think the manufacturing companies should like just stop calling these synths VAs?
I mean, it’s pretty standard to digitally construct synths with analog modeling circuit emulation/behavior (Roland AIRA…). And here’s the thing, the term VA, suggests that analog is the almighty king of all synthesises, and that other are just imitating.
When they first marketed these synths in in the middle of the nineties (Clavia Nord Lead, Access Virus…), it served a purpose of defining a new type of synthesis, but nowadays, well the paradigm has long be shifted.
P.S. This discussion has nothing to do with the new kind of hybrids emerging, such as Roland JD-Xa.
In response to all gear porn out there, here’s my setup. Well, one side of it anyway. (And yes I know, it’s the worst placement ever for a poor sub.)
It’s hard to say for how long I’ve played Bloodborne. The timestamp isn’t reliable, because there’s no pause. But I’ve killed a couple of bosses, eight I think.
And yes, I’ve cheated, and therefore I might not rightfully be entitled to write about the game… I do it anyway.
Bloodborne is too damn hard. Autosaving checkpoints are few and far between. I know, I miss “the thing” with these games – the great reward after a great struggle and shit. Well, in short, I don’t have time to invest and it’s not my idea of having fun to repeat a gaming sequence in absurdum. (I can, however, sympathize with the mechanism if it had to do with something important in real life, but this is merely a video game for fuck’s sake.)
Anyhow, I’m not writing to tell you only this, no I wanna say that I really like Bloodborne, even if my playthrough is an abuse of sorts.
It’s a beautiful game. It’s one of the best looking games on the PS4. I like the gothic aesthetics and the profound art direction, it’s extraordinary, and don’t mind any bitter review of the graphics.
The controls are responsive and the game mechanics are satisfying. You’ll need to learn and practice a few tricks to master your techniques, which is only fair. Then you need to study your opponent, know your enemy to be successful in battle.
And the level design is fantastic. Things are connected. There’s no map, no compass. You’re on your own, and it’s great to explore the world. Bloodborne isn’t sandbox-wide, but it’s still pretty open with lots of junctions and different routes.
So far the story and lore is great. As the mystery unravels, anything can still happen.
The volca keys lacks a real step recording such as the bass module, but it’s still possible to program keys in a similar fashion. Activate one step and record note(s) and pot movements, then turn it off and do the same thing on the next step. Here’s the workaround:
- Clear sequence, press FUNC + CLEAR ALL.
- Enter active step mode, press FUNC + ACTIVE STEP.
- Turn off all steps but the first.
- Turn on motion sequencing, press FUNC + ON/OFF
- Turn off flux if necessary, press FUNC + FLUX.
- Leave active step mode, press FUNC.
- Press PLAY + REC and choose note(s) for this step. You can also set the filter et cetera if you like. You might have to hit REC a couple of times to get it right.
- Turn off recording, press REC, and enter active step mode again, FUNC + ACTIVE STEP.
- Turn on the next step and turn off the step you just edited.
- Repeat step 6-9 for as many steps as you like the sequence to loop.
- When all steps are edited, turn them on, press FUNC + ACTIVE STEP + all steps.
- Exit active step mode, press FUNC, and then press PLAY.