Holy Bot

Bedroom music production, gaming and random shit


March 2013

The Heaviest Metal

The Metal Gear series creator Hideo Kojima has announced Metal Gear Solid V: The Phantom Pain at the Game Developers Conference in San Francisco.


A mysterious game called The Phantom Pain was revealed during last year’s Spike Video Game Awards, and was said to be developed by an alleged Swedish game studio, Moby Dick Studio. (At the same time many did speculate that it was related to Metal Gear.) And as it turns out, this hoax was just part of the viral marketing à la Hideo Kojima.

Metal Gear Solid: Ground Zeroes was publicly debuted at the 2012 Penny Arcade Expo. Hideo Kojima now confirms that Metal Gear Solid: Ground Zeroes serves as a prologue to the main segment, Metal Gear Solid V: The Phantom Pain. And they seem to be separate games.

The Phantom Pain is currently in development for the PlayStation 3 and Xbox 360. Although the opening tutorial demoed at GDC was run on PC. (May also be released on next-gen.)

Metal Gear Solid 4: Guns of the Patriots was, and still is, one of PS3’s most beautiful games. So yes, expectations are high.


Smoke and Mirrors

The Battlefield 4 gameplay video looks good but does anybody care about the campaign?

There aren’t many games nowadays with intriguing storytelling and so far Battlefield hasn’t been an exception.

Anyway, I’m looking forward for the new installment this fall. I’m hoping for something great, but expecting more of the same shit – although with tighter textures, more smoke and mirrors of course.

Then again, online multiplayer is really what matters here, right?

My homeboy Niklas took the picture at the DICE event in Stockholm yesterday.

Skype Sync Delay

Message [to Skype]:

So you got two or more devices with your Skype account. The syncing between them is straight up ridiculous. 

Sometimes you get a message sent to you weeks ago on one device. For example, if you chat on device A and the contact keep chatting while your logging out, and you later log in (could be weeks later) on device B and that contact also log in, then the old conversation pops up, like it was a new one. And you don’t have any history synced between device A and B. 

This shenanigans is very confusing and contra-communicative. 


Hello Palsen,

Thank you for contacting Skype Customer Service.

We understand that you are having synchronization issue with the Skype application. We would be more than glad to help you with your concern.

Regarding your concern, we don’t advise our customer to log in to multiple devices for it will affect the synchronization of the Skype account. Like what happened to your devices, there is a delay with it comes to receiving a message because of the synchronization.


Denmark A.

Skype Customer Service

Stop Trolling, Fix Lag

How do I feel about the “vanity” microtransactions in Black Ops II?

It’s all BS, fo sho. Come on now, that’s just greed talking. Treyarch needs to stop trolling and fix lag compensation.

When Call of Duty Elite Premium membership came out for Modern Warfare 3, I remember thinking that they had you pay full price for half a game, and then to pay even more to complete it. (As a common player, I never took advantage of the free Elite service, because I didn’t find it to help me step up my game at all.)

My bet is that Treyarch and Infinity Ward have already made all map packs at the launch of each game, and then just sit on ‘em to sell packs in portions during the rest of the year.

Before these Personalization Packs, you could unlock an extra Custom Class by entering Prestige Mode, a pretty fair trade. But now, you can buy such slots. I think that kills the Prestige system a little bit (seen mainly as a way to show off).

Oh yeah, another thing… They made me pre-order Black Ops II to get the Nuketown 2025 map, which they now give out for free. How fucked up is that?

I really wish there were alternatives to Call of Duty. Unfortunately there’s no real competition I know of. (Battlefield is good, yeah, but it plays very differently.) How hard could it be for other game studios to make a decent, fast paced FPS set on planet Earth?

Reclaim Yo Shit

In an earlier post I wrote about crowdfunding your studio album, and the dangers of expecting your fans to pay for both the production (e.g. studio time, mastering) and the result (e.g. vinyl, digital audio files).

Now I’d like to bring a new perspective to this topic.

If you’re not signed to a record label or if you’re in some other way denied accessing the orthodox music industry, then you might as well try alternative methods for your Internet music.

Recently I saw this talk on TED, which argues that you shouldn’t make people pay for music, but let them. It’s like reclaiming the relationship between artist and fan. I know shit about Amanda Palmer, but I think her approach to her fans is totally sympathetic.

Patch Ops

Yet another patch iteration for Black Ops 2.

I’m tired. All this nerfing and buffing to balance gameplay, I don’t get it. It’s like they’re going for a “let’s make all weapons the same”. Why is there a choice in the first place?

I’m not saying they should drop the options altogether, and have players chose between one generic assault rifle, one LMG, one sniper rifle and so on. Still, the unique features of each individual gun get less and less for each update.

How to Reason 7

I usually don’t publish news related posts in the strict sense, but I’m making an exception: Reason version 7 will be available in the second quarter of 2013.


This piece of DAW has just got better and better for every rendition. And Reason 7 comes with MIDI out support to fully integrate hardware sound into the Reason environment.

Other features are the automatic slicing of audio recordings and a new bus channel-function to group shit in the mixer. There’s also a neat shortcut to create parallel channels.

In the past versions, the DAW lacked an adequate spectrum analyzer, but in Reason 7 there’s a built-in spectrum analyzer window with a graphic EQ for total control.

While I think the biggest leap was the inclusion of rack extensions in version 6.5, I’m not sure these new features – nonetheless desirable – deserve the constitution of version 7.

Note: I work with any given DAW, really, but primarily with Apple Logic Pro 9 and Propellerhead Reason 6.5 on Mac.

Context Makes Original

Bringing in new elements to your music can really lift it. Fuse unthinkable out-of-place-bits with your track. Mix and mend, make ‘em play along. Context makes original.

In pursuit of new, original music, you must experiment and make many mistakes. Remember Ken Robinson’s talk:

“Now, I don’t mean to say that being wrong is the same thing as being creative. What we do know is, if you’re not prepared to be wrong, you’ll never come up with anything original.”

Tutorials for specific genres, telling you how to copy a sound and style of music, can only be true assets if you develop ‘em, rework ‘em.

Internet music is a big playground. Remix shit, rearrange, sample, abuse, recode, tweak, re-edit, filter shit out.

Struggle some, it should be part of your scheme, your production plan.

P. S. Try to find time to see the H∆SHTAG$ series of mini-documentaries about digital culture.

Paleface is a trap exercise of sorts. Didn’t even try to master it. Put a couple of verses by Drake on top.

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